Games Subscription Apps for Sale

Games with subscription monetization can generate attractive recurring revenue when core loops remain engaging beyond launch novelty. The best assets show stable session depth and renewal behavior across multiple content cycles, not just one successful update.

In this category, MRR can be volatile if revenue is tightly coupled to feature releases or seasonal events. Buyers usually pay stronger multiples for games that maintain predictable baseline revenue without constant paid traffic support.

Due diligence should focus on cohort retention after major content drops, policy-safe monetization design, and support cost per active payer. If engagement collapses quickly between updates, model conservative churn and adjust valuation assumptions accordingly.